23

VRML file signature

Magic number at the start of the file · #VRML

23 56 52 4D 4C

A VRML world (.wrl) begins with the ASCII header #VRML, followed by the version, for example #VRML V2.0 utf8, then the scene graph in readable text.

Hex signature
23 56 52 4D 4C
Offset
0 (start of file)
ASCII
#VRML
Length
5 bytes

What this magic number means

A magic number is a short, fixed run of bytes at a known position that tells a program what a file really is, no matter what the filename says. If a file starts with the bytes 23 56 52 4D 4C (the text #VRML), it is a VRML file.

Formats that use the 23 56 52 4D signature

These file types in our database carry this signature:

How to check a file's signature

You can read the first bytes of any file yourself. The magic bytes are shown in hex, the same way this page lists them.

Linux & macOS

  • xxd -l 16 example.wrl
  • hexdump -C -n 16 example.wrl
  • file example.wrl

Windows (PowerShell)

  • Format-Hex -Path example.wrl -Count 16

Python

  • open("example.wrl","rb").read(5).hex()

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Frequently asked questions

What is the VRML file signature?

VRML files start with the hex bytes 23 56 52 4D 4C (#VRML in ASCII). This magic number identifies the format regardless of the file's name or extension.

How do I check a file's magic number?

Open the file in a hex editor, or run a command such as xxd -l 16 example.wrl on Linux or macOS, or Format-Hex -Path example.wrl -Count 16 in Windows PowerShell, and read the first bytes.

Can a file fake the VRML signature?

Renaming a file does not change its bytes, so the extension can lie but the signature usually cannot. A genuine VRML file has these exact bytes; a file with the wrong bytes is not really VRML, whatever its name says.

Related signatures

Sources